FANDOM


Summary
Plot
Gameplay
Development
Reception
Credits
Gallery
Translation errors
Further notes

In a change from the survival horror theme of the first game, Dino Crisis 2 is more shoot 'em up oriented. The character always runs, thus removing the need for the run button from the first game, a second gun (machete, stun gun, firewall, chain mine and shock gun) can be carried and more weapons were added to the game (hand gun, shotgun, solid cannon, flame launcher, sub-machine gun, heavy machine gun, anti-tank rifle, missile pod, rocket launcher, needle gun, aqua grenade). Besides changes to the gameplay, the game also introduces new species of dinosaurs and lizards, such as the Triceratops, Giganotosaurus, Allosaurus, Pteranodon, Mosasaurus,Plesiosaurus, Inostrancevia and Oviraptor. The game also adds "extinction points" and "combo points" which help you to buy ammo (which is no longer scarce) and weapons and to unlock hidden features when the game is finished. Some of the features include Extra Crisis mode, which has two minigames: "Dino Colosseum" where the player faces a procession of dinosaurs in turn, (similar to the Survival mode seen in many fighting games) and "Dino Duel", a battle mode where players were able to play as certain dinosaurs, much like the video game Warpath: Jurassic Park.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.